The Division's Next Update Will Affect PVP Balance and Dark Zone

The Division's Next Update Will Affect PVP Balance and Dark Zone

Massive is planning a second wave of Elite Task Force on test servers to help developers in the 1.6 update test, which will focus on PVP and the Dark Zone.

But here they worked very hard on Lor, a lot of all kinds of records of phone calls, feeds from surveillance cameras, registrars and other things. And ECHOs are made generally gorgeous, though they do not look quite realistic from a technological point of view, but this is a game. The Division is clearly made according to the patterns of MMO games with all the flaws inherent in this genre, such as a slurred narrative, a large bias in the grind of experience and objects. But at the same time, the game is not felt by IMO, because it is played as an ordinary cooperative or even solo shooter with very thick-skinned opponents. You see other players only in special hubs or the Dark Zone. Fortunately, at least for each “story” mission they made a special menu for a quick search for partners.

Technically and gameplay, there isn’t much difference in how to go about the game, in a co-op or alone. Undoubtedly, playing with friends is almost always more interesting, but in the game there is no need to somehow particularly interact with each other, think through tactics or somehow combine your skills and abilities. In addition to the fact that outside the Dark Zone you can only be raised by members of your group. It is enough just to take a position more successfully, but do not forget to lay out the healers.

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