Outbreak begins at Tom Clancy's The Division

Outbreak begins at Tom Clancy's The Division

Last week, Ubisoft announced the release date for a major update to the online Tom Clancy’s The Division. Update 1.7 will be available on PC, PS4 and Xbox One tomorrow, August 15th. The main innovation will be global events within.

Having figured out how to actually perceive the “Division”, it is important to understand what it really is. Once again, users are divided into two equidistant camps. Someone boldly declares that we have a third-person positional shooter, seasoned with role-playing elements. The rest begin to broadcast about the importance of loot, crafting, the device of the headquarters, a deep pumping system, and – where without this wording – “roleplaying.” The funny thing is that both sides are right again.

The Division is truly a positional shooter, and even a third-person shooter. It’s better to roll your lip, an ordinary shooter, with almost no wow moments. An important role here is played by the character’s set, which includes everything from fashionable insulated berets to the main weapon and active abilities. At the same time, a lot of things are decided by a personal skill, cultivated either in the aforementioned Destiny, or in the classic Gears of War trilogy, where the co-operative protrusion l selling point’s.

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