Director 'Deadpool 2' will put on the screen version of The Division

Director 'Deadpool 2' will put on the screen version of The Division

David Litch does not sit idle in the film industry: the premiere of ‘Deadpool 2’ filmed by him is approaching, and work is continuing on the spin-off of ‘The Fast and the Furious’ featuring Duane Johnson and Jason State.

It is in the search for the best “loot” that The Division makes sense after it has passed. Save up currency and buy things from merchants, hope for good luck when crafting with the use of blueprints, or expect the desired item to drop out of a random enemy. When a player reaches the thirtieth level, he gets access to the “deal” – once a day you can go through two random missions at a high level of difficulty and another one on the “Test” to get Phoenix credits. This is the currency for which first-class armor and weapons are purchased, and it has become much harder to earn it after the recent “nerf”.

At launch, Phoenix credits fell everywhere in large numbers. Now they can quickly earn them only through trials, since they are always available. Unfortunately, there are only four such tasks, and two of them are noticeably more difficult than the others, so it gets boring to go through the same thing pretty soon. In short, the trials are the same story missions, but all the enemies in them become “elitists”: they acquire thick armor and survive after several stores in the head. The reward for passing will be not only the coveted loans, but also a guaranteed “golden” item. And over time, it turns out that in addition to this, there is practically nothing to do in the game.

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